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OTO ReVideo Kevin Kennedy says, Hello, my name is Kevin Kennedy, and today I’ll show you how to copy and paste graphics, bodies, and parts in ReVideo OTO. Duplicating illustrations can be done in two different ways. We’ll start by copying the sketch within the same style file, then go on to duplicating the sketch to a second layout file. Later on, we’ll look at two approaches for replicating bodies and pieces, both within the same layout data and also to different layout data. [Chilling Logo] I’ve gone ahead and saved a data as well as created a brand-new component for the initial instance. Let’s start by drawing a basic rectangle to demonstrate how sketch geometry copies.
To activate the 2-point rectangle, I’ll press the speedier manner letter “R,” as in Romeo. I’ll just draw it out on the XY starting plane to a random range. I’m going to get rid of the rectangle command and the retreat secret. Let’s look at recreating this drawing geometry within the same illustration first. I should point out that if it makes sense for your design, you should always choose the rectangular or round pattern, as it will produce far more precise results.
If you need to duplicate the sketch for another reason, you may either choose the sketch geometry one by one or just click and drag over the entire sketch. You have three options after selecting the geometry to duplicate, regardless of how you choose it. To begin, right-click and then select “copy” from the food menu. The second option is to use the standard copy shortcuts of CTRL + C on a Windows machine and also CMD + C on a Mac. The sketch can then be pasted by right-clicking and selecting “Paste” or by using the conventional paste shortcut of CTRL or CMD + V.
Notice how the Move/ Duplicate dialog appears when you paste your illustration. I’m going to hit cancel before I show you a couple of more options so I can teach you the third approach to copy, which is my preferred. With the drawing geometry selected, I’ll activate the “Move/Copy” command by pressing the key “M,” as in Mike. I’ll select the “Create Replicate” checkbox in the window, and we’ll be back in the same place we were using the first two options. I just think the third option is a little faster, but they’re all the same in the end.
Because I’ll be covering various strategies and workflows in this article, you might find it useful to bookmark this page for future reference. 31 Visit ProductDesignOnline.com. or simply click the link in the video description below. Our darker blue lines reveal the duplicated sketch geometry that needs to be placed at this time. By moving the directional arrowheads, typing an exact value in the dialog, or using the complimentary type square in the midst of the arrows, we can use the Move command.
Of course, if you’re seeking to align the sketch in a specific method, you can also employ the number of “Relocate Type” options or change your pivot to a new point. Before I show you how to replicate an illustration to a completely different illustration, I’d like to show you one common blunder or source of confusion that customers frequently inquire about. If you click and drag over the illustration geometry from the upper left edge, anything that was completely within the bounding box will be included in your selection. To put it another way, the selection should include everything you want to copy and paste. If I make a duplicate of this, everything that was in the select box is included in the geometry to be copied, as you might anticipate.
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On the other hand, dragging from the bottom right to the top left will select everything that your bounding box touches. Nonetheless, it does occasionally appear like all of the geometry has been picked. Take a look at how this rectangle appears to be picked. When I go to replicate it, you’ll notice that only the two sketch lines in the lower right are included, as those were the only two lines that my option touched. I’ve seen a lot of people get confused about this, so I just wanted to take a minute to explain it better.
If you’re not picking the entire sketch, you’ll find it easiest to select sketch geometries one at a time. Let’s look at replicating one illustration to another sketch right now. I’m going to start by drawing a couple more circles so that this sketch has more things to copy. Then I’ll press the surface sketch button. There is no replicate option when you right-click on the Sketch in the web browser.
This is a little deceiving, because we can recreate the sketch even if the sketch environment isn’t active. I must emphasize that you must exercise extreme caution when doing so. It would not be an issue because I only have this illustration. If you’re not in an active drawing environment, you can still select any of your other illustrations’ illustration geometry. If you have any other illustrations, I recommend concealing them in the browser before picking over the entire sketch.
You might find it easier to simply double-click on the drawing in the timeline to edit the illustration, and then choose it without any problems. We’ll have to copy it using the right-click food menu or the shortcuts. The hotkeys CMD + C will be used. Many consumers become perplexed when they paste the design and wonder why it isn’t working. While we’re in an active drawing mode, we can paste the model by using CTRL or CMD + V, or we can use the right-click food selection.
However, if I right-click, you’ll notice that the paste option isn’t available. You can see that nothing happens when I press CMD + V. This is because we need to be in an active sketch because Fusion 360 does not allow sketches to float around. We need to make a new drawing on one of the starting panes, a construction plane, or if you already have some bodies with faces, you can make a new drawing of any of the planar faces. For this illustration, I’ll most likely use the toolbar’s “Develop Map out” button, and this time I’ll select the XZ origin airplane.
Watch what happens when I paste it using CMD + V (or CTRL + V on Windows). You’ll notice that the illustration is easily copied over to the new illustration, and we’re taken to the “Move/Copy” command, where we may move the sketch geometry to the desired location. To put it another way, think of it like working in a word document. Assume we have open record A, which has a few paragraphs. You decide to copy the first paragraph to a second file, which we’ll refer to as document B.
We can also consider the files to be representations of our Combination 360 illustrations. You choose the text and copy it to the clipboard. If you press the paste button, it will paste it into the same paper rather than opening a new one. As a result, we’ll need to open record B first, then paste it. Remember that you must always be in the second sketch context when pasting one illustration to another.
Using the paper example as an example, you can wonder if you can transfer an illustration to another Combination 360 style file. I’ll switch to this second style data and then strike OTO ReVideo As you can see, this has little effect because Combination 360 does not allow drawings to float around the room. We must tell the program the planar surface the illustration should be placed on. If I create a new illustration in one of the origin windows, I may right-click and choose paste or use the keyboard shortcuts. See how the selected ReVideo OTOsketch geometry can be copied over if you paste it in an active sketch setting once more.
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Before we move on to elements, the last topic I want to discuss about duplicating illustrations is a common concern: why can’t I just copy the entire illustration in the web browser? Despite the fact that you can accomplish this, you can only do so in “straight editing mode.” Blend 360 is unable to accomplish this using parametric modeling since it is not provided with a relationship to the features in the history timeline. There is no copy option when I right-click on the sketch in the Internet browser. After I right-click on the top-level section and turn off the style history, I can right-click on the sketch again, and I now have the option to duplicate a full image without having to pick the precise geometry.
When you paste the sketch, it will automatically be placed on the same illustration plane. However, because the move command is available, you can utilize the turning sliders to rotate the sketch onto its own plane. If you change the illustration, you’ll be taken to the standard sketch area, where Fusion 360 will take the changes into account right away. The disadvantage of this strategy is that if you turn the “Capture Design Background” back on, you’ll lose the ability to change the sketch because everything will be handled as a base feature, in a history-free context. I’m curious how frequently you find yourself cloning and pasting illustrations rather than forecasting sketches or producing them from scratch.
Join the conversation by commenting on this video below! While you’re at it, please help me out by clicking the thumbs-up icon if you like it, or the thumbs-down icon if you don’t. Let’s look at some of the methods and procedures for copying components within the same file. I’m probably going to extrude one of these illustrations in the first layout data, so the part has at least one body. This will give us a better understanding of how the component duplicates and what happens to the bodies.
By selecting “body 1” in the browser, we can replicate among the bodies at first. After that, we can either right-click to select Replicate or employ the speedier method. After placing the duplicated body with the action command, I’ll click “OK.” Let’s try to duplicate the component right now. I’ll right-click on the component and select “Copy” from the menu.
I’ll then right-click on the canvas, and you’ll notice that neither the “Paste” option nor the shortcut task are available. This is another common stumbling block that consumers raise. The reason for this is that the duplicated component is the active part in the browser. You can’t paste an active section into another active part. When we enable the top-level component, we can right-click and notice that we are offered two options.
We have the option to “Paste” the design or “Paste New.” Let’s begin by selecting the “Paste” command. The Paste command will duplicate the copied element. I’ll just move this over toReVideo OTO the right and set it there. Notification that the element names are identical, except for the circumstances number that appears after the name.
This means that any updates or modifications made to the first component will automatically be reflected in the second. By masking one of the portion bodies, we can quickly inspect this. They’re looping, as you can see. Let’s take a look at the “Paste New” option. I’ll double-check that Part 1 is still replicated by duplicating it once again, and then right-click on the top-level component and choose “Paste New.”
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The “Paste New” command will absolutely make a whole new component with the replicated geometry. This means the part will not be linked to the original. I’m going to move this to the left so we can look at it. To begin, you’ll note that this element’s name includes a number 1 in parenthesis at the end. This allows us to see that this element was duplicated, but it has a different name and is hence unrelated to the original.
After using the paste new command, I always recommend renaming your pieces. When we turn off the bodies of element 1 again, we can see that the 3rd element, or the paste new component, is unaffected. I should also point out that, as long as the duplicated component is not currently active, you can right-click on the canvas window and choose paste or paste new. Finally, let’s look at how to duplicate a body and also an element to various Blend 360 data. I’ll start by copying among the bodies in the browser.
You can notice in the second layout document that I can’t paste the body using shortcuts or the right-click food selection. When using bodies in parametric or history-based design, you can simply replicate them within the same style sheets. If you’re in straight modeling mode, the style background isn’t caught, you can clone bodies to different design documents. When copying a body to another document, it must be in plain editing mode because bodies do not have drawings or other suggested geometry attached to them. OTO ReVideo As a result, Blend 360 would be unable to accurately arrange the body in the parametric timeline.
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If you have a body that isn’t in an element and want to replicate it, right-click on it and select “Develop component from bodies.” We can replicate components between style documents since they contain relevant sketches, construction geometry, and other referral geometry. I’ll duplicate the piece back into the first design file before moving on to the second. You’ll notice that I now have the option to “Paste New.” Because this method of copying parts into another design file does not sync the part to the original, you’re only given the option of “Paste New.”